New release

Mon Jan 20, 2014 9:16 pm

  • Hello ppl,

    We have been working on a lot of things for the last couple of months, and we have gone underground so to say, keeping our mouth shut andworking our buts off.. We were determined to give you a full working - bug free - completely usable Spacesys UI.

    We have done it!
    Not to the extent we hoped for, but, we will get there soon. and for that we will need your help.

    What we still need to implement till Alpha version:

    Replacing generic SpaceSys icons that you place in the world with the 3D ones that we made, (that proved to be a bit of a challenge).
    Second thing is creating context menu inside 3D environment (3D context menu) and a 3D taskbar, those functions will be implemented next, and with that we will come to an alpha. :geek:

    Before we push out our current build, we will try to add one more way to control SpaceSys with using just mouse without keyboard navigation, as same as you would in Windows. You will be able to switch between control modes seamlessly.

    We will release the early alpha on Oculus rift web site - Oculus share.
    Also we will upload it to our servers and send the links out to our supporters.

    Here is a list of what we implemented :

    Creating and moving spaces,
    Creating and moving icons,
    Full Oculus rift support.
    Optimized and updated graphics,
    2 new worlds, one in space, and one just to show off (might add one more if there is time)
    Icon saving inside 3D environment.
    Spaces saving inside 3D environment.
    Drag and drop icons to world
    1000 3D icons of the most used applications and known file types (not that you will see them all in first release)

    Configuration app is also updated with numerous features, so before you start whacking at it read what it does :)

    This is just an update on our current status, not a detailed info, so if there is something you want to ask or add, please do. There will be an official update log once we release, and you will find more there.

    Until then,

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    Joined: Thu Jul 04, 2013 1:25 pm

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